ERAiAPI
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Here is a list of all enum values with links to the files they belong to:
- p -
PARTS_DMG_FINAL :
AiConstants.hpp
PARTS_DMG_LV1 :
AiConstants.hpp
PARTS_DMG_LV2 :
AiConstants.hpp
PARTS_DMG_LV3 :
AiConstants.hpp
PARTS_DMG_NONE :
AiConstants.hpp
PLAN_BUDDYFOLLOWTYPE_FOLLOW :
AiConstants.hpp
PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WAIT :
AiConstants.hpp
PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WALKAROUND :
AiConstants.hpp
PLAN_IDX_AINOTE_STATETYPE :
AiConstants.hpp
PLAN_IDX_AINOTE_STYLE :
AiConstants.hpp
PLAN_PLATOON_COMMAND__ATK :
AiConstants.hpp
PLAN_PLATOON_COMMAND__BUDDY_BATTLE :
AiConstants.hpp
PLAN_PLATOON_COMMAND__BUDDY_RETURN :
AiConstants.hpp
PLAN_PLATOON_COMMAND__CONFLUENCE :
AiConstants.hpp
PLAN_PLATOON_COMMAND__DEF :
AiConstants.hpp
PLAN_PLATOON_COMMAND__INIT :
AiConstants.hpp
PLAN_PLATOON_COMMAND__MOVE :
AiConstants.hpp
PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR :
AiConstants.hpp
PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR_RESET :
AiConstants.hpp
PLAN_PLATOON_COMMAND__PATROLEND :
AiConstants.hpp
PLAN_PLATOON_COMMAND__PATROLEND_WITHWALKAROUND :
AiConstants.hpp
PLAN_PLATOON_COMMAND__RUN :
AiConstants.hpp
PLAN_PLATOON_COMMAND__SCOUT_MOVE :
AiConstants.hpp
PLAN_PLATOON_COMMAND__STOP :
AiConstants.hpp
PLAN_PLATOON_COMMAND__STOPEND :
AiConstants.hpp
PLAN_PLATOON_COMMAND__STOPEND_WITHWALKAROUND :
AiConstants.hpp
PLAN_PLATOON_COMMAND__WAIT :
AiConstants.hpp
PLAN_STATETYPE_CHARGEMAGIC :
AiConstants.hpp
PLAN_STATETYPE_JUMP_NONATTACK :
AiConstants.hpp
PLAN_STYLE_DEFAULT :
AiConstants.hpp
PLAN_STYLE_GUARD :
AiConstants.hpp
PLAN_STYLE_PARRY :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_ARROW :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_AX :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_BALLISTA :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_CLAW :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_CROSSBOW :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_CURVEDSWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_EXTRALARGE_AXHAMMER :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_EXTRALARGE_SWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_FIST :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_FLAIL :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_HALBERD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_HAMMER :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_KATANA :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_ARROW :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_AX :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_CURVEDSWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_HAMMER :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_RAPIER :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_SCYTHE :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_SHIELD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_SPEAR :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_LARGE_SWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_MIDDLE_SHIELD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_RAPIER :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_SHORT_SWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_SMALL_ARROW :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_SMALL_SHIELD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_SPEAR :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_STAFF :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_STRAIGHT_SWORD :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_TORCH :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_TWINBLADE :
AiConstants.hpp
PLAN_WEAPON_CATEGORY_WHIP :
AiConstants.hpp
PLATOON_STATE_Battle :
AiConstants.hpp
PLATOON_STATE_Caution :
AiConstants.hpp
PLATOON_STATE_Find :
AiConstants.hpp
PLATOON_STATE_None :
AiConstants.hpp
PLATOON_STATE_ReplyHelp :
AiConstants.hpp
POINT_2ndNEAR_LANDING :
AiConstants.hpp
POINT_2ndNEAR_OBJ_ACT_POINT :
AiConstants.hpp
POINT_AI_FIXED_POS :
AiConstants.hpp
POINT_AIJumpTargetPos_PathMove :
AiConstants.hpp
POINT_AIPredictionTargetPos :
AiConstants.hpp
POINT_AutoWalkAroundTest :
AiConstants.hpp
POINT_CurrRequestPosition :
AiConstants.hpp
POINT_EVENT :
AiConstants.hpp
POINT_FAR_LANDING :
AiConstants.hpp
POINT_FAR_NAVIGATE :
AiConstants.hpp
POINT_FlyRoute_CruiseBoundary :
AiConstants.hpp
POINT_HitObstacle :
AiConstants.hpp
POINT_HorseRouteTarget :
AiConstants.hpp
POINT_HorseRouteTarget_Test_StartDirPoint :
AiConstants.hpp
POINT_INIT_POSE :
AiConstants.hpp
POINT_INITIAL :
AiConstants.hpp
POINT_LastSightPosition :
AiConstants.hpp
POINT_MOVE_POINT :
AiConstants.hpp
POINT_MOVE_TYPE_Gargoyle_Air_Patrol :
AiConstants.hpp
POINT_MOVE_TYPE_Gargoyle_Landing :
AiConstants.hpp
POINT_MOVE_TYPE_GRFlyEnemy :
AiConstants.hpp
POINT_MOVE_TYPE_OneWayPatrol :
AiConstants.hpp
POINT_MOVE_TYPE_Patrol :
AiConstants.hpp
POINT_MOVE_TYPE_Randum :
AiConstants.hpp
POINT_MOVE_TYPE_RoundTrip :
AiConstants.hpp
POINT_MOVE_TYPE_WalkAround :
AiConstants.hpp
POINT_NEAR_LANDING :
AiConstants.hpp
POINT_NEAR_NAVIGATE :
AiConstants.hpp
POINT_NEAR_NAVIMESH :
AiConstants.hpp
POINT_NEAR_OBJ_ACT_POINT :
AiConstants.hpp
POINT_NearCorpsePosition :
AiConstants.hpp
POINT_NearMovePoint :
AiConstants.hpp
POINT_SNIPE :
AiConstants.hpp
POINT_StragglerAfterDefeat :
AiConstants.hpp
POINT_TeamDefeat :
AiConstants.hpp
POINT_UnstableFloor_CausePos :
AiConstants.hpp
POINT_WaitAndSee :
AiConstants.hpp
POINT_WalkAroundPosition_Free :
AiConstants.hpp
POINT_WalkAroundPosition_Home :
AiConstants.hpp
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