|
| enum | GOAL_RESULT { GOAL_RESULT_Failed = -1
, GOAL_RESULT_Continue = 0
, GOAL_RESULT_Success = 1
} |
| |
| enum | AI_DIR_TYPE {
AI_DIR_TYPE_CENTER = 0
, AI_DIR_TYPE_F = 1
, AI_DIR_TYPE_B = 2
, AI_DIR_TYPE_L = 3
,
AI_DIR_TYPE_R = 4
, AI_DIR_TYPE_FL = 10
, AI_DIR_TYPE_FR = 11
, AI_DIR_TYPE_BL = 12
,
AI_DIR_TYPE_BR = 13
, AI_DIR_TYPE_ToF = 5
, AI_DIR_TYPE_ToB = 6
, AI_DIR_TYPE_ToL = 7
,
AI_DIR_TYPE_ToR = 8
, AI_DIR_TYPE_Top = 9
, AI_DIR_TYPE_ToFL = 14
, AI_DIR_TYPE_ToFR = 15
,
AI_DIR_TYPE_ToBL = 16
, AI_DIR_TYPE_ToBR = 17
} |
| |
| enum | AI_SPA_DIR_TYPE { AI_SPA_DIR_TYPE_TargetF = 0
, AI_SPA_DIR_TYPE_ToTarget = 1
, AI_SPA_DIR_TYPE_Absolute = 2
} |
| |
| enum | DIST {
DIST_Near = -1
, DIST_Middle = -2
, DIST_Far = -3
, DIST_Out = -4
,
DIST_None = -5
} |
| |
| enum | TARGET {
TARGET_NONE = -2
, TARGET_SELF = -1
, TARGET_ENE_0 = 0
, TARGET_FRI_0 = 10
,
TARGET_EVENT = 20
, TARGET_LOCALPLAYER = 21
, TARGET_LowHp_Friend = 22
, TARGET_INTERMEDIATE_POINT = 23
,
TARGET_TEAM_FORMATION = 24
, TARGET_TEAM_LEADER = 25
, TARGET_MEMORIED_RELATIVE_TARGET = 26
, TARGET_ENEMY_AVATOR_HOME = 50
,
TARGET_PERSONAL_AVATOR_HOME = 51
, TARGET_TYPE_BOIDS_COMMAND = 60
, TARGET_RIDE_0 = 70
, TARGET_SEARCH = 80
,
TARGET_SOUND = 81
, TARGET_HOSTPLAYER = 82
, POINT_INITIAL = 100
, POINT_SNIPE = 101
,
POINT_EVENT = 102
, POINT_MOVE_POINT = 103
, POINT_NEAR_NAVIMESH = 104
, POINT_FAR_NAVIGATE = 105
,
POINT_NEAR_NAVIGATE = 106
, POINT_AI_FIXED_POS = 107
, POINT_FAR_LANDING = 108
, POINT_NEAR_LANDING = 109
,
POINT_2ndNEAR_LANDING = 110
, POINT_INIT_POSE = 111
, POINT_HitObstacle = 112
, POINT_CurrRequestPosition = 114
,
POINT_NearMovePoint = 115
, POINT_NEAR_OBJ_ACT_POINT = 116
, POINT_2ndNEAR_OBJ_ACT_POINT = 117
, POINT_LastSightPosition = 118
,
POINT_NearCorpsePosition = 119
, POINT_AutoWalkAroundTest = 120
, POINT_WalkAroundPosition_Home = 121
, POINT_UnstableFloor_CausePos = 122
,
POINT_WalkAroundPosition_Free = 123
, POINT_AIPredictionTargetPos = 124
, POINT_HorseRouteTarget = 125
, POINT_HorseRouteTarget_Test_StartDirPoint = 126
,
POINT_FlyRoute_CruiseBoundary = 129
, POINT_AIJumpTargetPos_PathMove = 130
, POINT_WaitAndSee = 131
, POINT_TeamDefeat = 132
,
POINT_StragglerAfterDefeat = 133
, EVENT_TARGET_0 = 1000
, EVENT_TARGET_1 = 1001
, EVENT_TARGET_2 = 1002
,
EVENT_TARGET_3 = 1003
, EVENT_TARGET_4 = 1004
, EVENT_TARGET_5 = 1005
, EVENT_TARGET_6 = 1006
,
EVENT_TARGET_7 = 1007
, EVENT_TARGET_8 = 1008
, EVENT_TARGET_9 = 1009
, EVENT_TARGET_10 = 1010
,
TARGET_TEAM_MEMBER_1 = 1101
, TARGET_TEAM_MEMBER_2 = 1102
, TARGET_TEAM_MEMBER_3 = 1103
, TARGET_TEAM_MEMBER_4 = 1104
,
TARGET_TEAM_MEMBER_5 = 1105
, TARGET_TEAM_MEMBER_6 = 1106
, TARGET_TEAM_MEMBER_7 = 1107
, TARGET_TEAM_MEMBER_8 = 1108
,
TARGET_TEAM_MEMBER_9 = 1109
, TARGET_TEAM_MEMBER_10 = 1110
, TARGET_TEAM_MEMBER_11 = 1111
, TARGET_TEAM_MEMBER_12 = 1112
,
TARGET_TEAM_MEMBER_13 = 1113
, TARGET_TEAM_MEMBER_14 = 1114
, TARGET_TEAM_MEMBER_15 = 1115
, TARGET_TEAM_MEMBER_16 = 1116
,
TARGET_TEAM_MEMBER_17 = 1117
, TARGET_TEAM_MEMBER_18 = 1118
, TARGET_TEAM_MEMBER_19 = 1119
, TARGET_TEAM_MEMBER_20 = 1120
,
TARGET_TEAM_MEMBER_21 = 1121
, TARGET_TEAM_MEMBER_22 = 1122
, TARGET_TEAM_MEMBER_23 = 1123
, TARGET_TEAM_MEMBER_24 = 1124
,
TARGET_TEAM_MEMBER_25 = 1125
, TARGET_TEAM_MEMBER_26 = 1126
, TARGET_TEAM_MEMBER_27 = 1127
, TARGET_TEAM_MEMBER_28 = 1128
,
TARGET_TEAM_MEMBER_29 = 1129
, TARGET_TEAM_MEMBER_30 = 1130
, TARGET_TEAM_MEMBER_31 = 1131
, TARGET_TURNING = 83
} |
| |
| enum | INTERUPT {
INTERUPT_First = 0
, INTERUPT_FindEnemy = 0
, INTERUPT_FindAttack = 1
, INTERUPT_Damaged = 2
,
INTERUPT_Damaged_Stranger = 3
, INTERUPT_FindMissile = 4
, INTERUPT_SuccessGuard = 5
, INTERUPT_MissSwing = 6
,
INTERUPT_GuardBegin = 7
, INTERUPT_GuardFinish = 8
, INTERUPT_GuardBreak = 9
, INTERUPT_Shoot = 10
,
INTERUPT_ShootReady = 11
, INTERUPT_UseItem = 12
, INTERUPT_EnterBattleArea = 13
, INTERUPT_LeaveBattleArea = 14
,
INTERUPT_CANNOT_MOVE = 15
, INTERUPT_Inside_ObserveArea = 16
, INTERUPT_ReboundByOpponentGuard = 17
, INTERUPT_ForgetTarget = 18
,
INTERUPT_FriendRequestSupport = 19
, INTERUPT_TargetIsGuard = 20
, INTERUPT_HitEnemyWall = 21
, INTERUPT_SuccessParry = 22
,
INTERUPT_CANNOT_MOVE_DisableInterupt = 23
, INTERUPT_ParryTiming = 24
, INTERUPT_RideNode_LadderBottom = 25
, INTERUPT_FLAG_RideNode_Door = 26
,
INTERUPT_StraightByPath = 27
, INTERUPT_ChangedAnimIdOffset = 28
, INTERUPT_SuccessThrow = 29
, INTERUPT_LookedTarget = 30
,
INTERUPT_LoseSightTarget = 31
, INTERUPT_RideNode_InsideWall = 32
, INTERUPT_MissSwingSelf = 33
, INTERUPT_GuardBreakBlow = 34
,
INTERUPT_TargetOutOfRange = 35
, INTERUPT_UnstableFloor = 36
, INTERUPT_BreakFloor = 37
, INTERUPT_BreakObserveObj = 38
,
INTERUPT_EventRequest = 39
, INTERUPT_Outside_ObserveArea = 40
, INTERUPT_TargetOutOfAngle = 41
, INTERUPT_PlatoonAiOrder = 42
,
INTERUPT_ActivateSpecialEffect = 43
, INTERUPT_DeActivateSpecialEffect = 44
, INTERUPT_MovedEnd_OnFailedPath = 45
, INTERUPT_ChangeSoundTarget = 46
,
INTERUPT_OnCreateDamage = 47
, INTERUPT_InvadeTriggerRegion = 48
, INTERUPT_LeaveTriggerRegion = 49
, INTERUPT_AIGuardBroken = 50
,
INTERUPT_AIReboundByOpponentGuard = 51
, INTERUPT_BackstabRisk = 52
, INTERUPT_LadderWait = 53
, INTERUPT_AIJump = 54
,
INTERUPT_FindUnfavorableFailedPoint = 55
, INTERUPT_UnfavorableAttack = 56
, INTERUPT_Last = 56
} |
| |
| enum | PLATOON_STATE {
PLATOON_STATE_None = 0
, PLATOON_STATE_Caution = 1
, PLATOON_STATE_Find = 2
, PLATOON_STATE_ReplyHelp = 3
,
PLATOON_STATE_Battle = 4
} |
| |
| enum | CARAVAN_ROLE { CARAVAN_ROLE_Attack = 0
, CARAVAN_ROLE_Guard = 1
, CARAVAN_ROLE_Master = 2
} |
| |
| enum | COORDINATE_TYPE {
COORDINATE_TYPE_None = -1
, COORDINATE_TYPE_Attack = 0
, COORDINATE_TYPE_SideWalk_L = 1
, COORDINATE_TYPE_SideWalk_R = 2
,
COORDINATE_TYPE_AttackOrder = 3
, COORDINATE_TYPE_Support = 4
, COORDINATE_TYPE_KIMERAbite = 100
, COORDINATE_TYPE_UROKOIwaSupport = 110
} |
| |
| enum | ORDER_TYPE { ORDER_TYPE_Role = 0
, ORDER_TYPE_CallHelp = 1
} |
| |
| enum | ROLE_TYPE { ROLE_TYPE_None = -1
, ROLE_TYPE_Attack = 0
, ROLE_TYPE_Torimaki = 1
, ROLE_TYPE_Kankyaku = 2
} |
| |
| enum | AI_EXCEL_THINK_PARAM_TYPE {
AI_EXCEL_THINK_PARAM_TYPE__NONE = 0
, AI_EXCEL_THINK_PARAM_TYPE__maxBackhomeDist = 1
, AI_EXCEL_THINK_PARAM_TYPE__backhomeDist = 2
, AI_EXCEL_THINK_PARAM_TYPE__backhomeBattleDist = 3
,
AI_EXCEL_THINK_PARAM_TYPE__nonBattleActLife = 4
, AI_EXCEL_THINK_PARAM_TYPE__BattleStartDist = 5
, AI_EXCEL_THINK_PARAM_TYPE__bMoveOnHearSound = 6
, AI_EXCEL_THINK_PARAM_TYPE__CannotMoveAction = 7
,
AI_EXCEL_THINK_PARAM_TYPE__battleGoalID = 8
, AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetTime = 9
, AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetDist = 10
, AI_EXCEL_THINK_PARAM_TYPE__BackHomeLife_OnHitEnemyWall = 11
,
AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsCall = 12
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsReply = 13
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_MyPeerId = 14
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallPeerId = 15
,
AI_EXCEL_THINK_PARAM_TYPE__callHelp_DelayTime = 16
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallActionId = 17
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyBehaviorType = 18
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_ForgetTimeByArrival = 19
,
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MinWaitTime = 20
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_MaxWaitTime = 21
, AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyActionId = 22
, AI_EXCEL_THINK_PARAM_TYPE__thinkAttr_doAdmirer = 23
,
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToDisappear = 24
, AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToCaution = 25
, AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToCautionImportant = 26
, AI_EXCEL_THINK_PARAM_TYPE__changeStateAction_ToNormal = 27
,
AI_EXCEL_THINK_PARAM_TYPE__caravanRole = 28
, AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToSearchLv1 = 29
, AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToSearchLv2 = 30
, AI_EXCEL_THINK_PARAM_TYPE__rangedAttackId = 31
,
AI_EXCEL_THINK_PARAM_TYPE__IsGuard_Act = 32
, AI_EXCEL_THINK_PARAM_TYPE__spEffectId_RangedAttack = 33
, AI_EXCEL_THINK_PARAM_TYPE__shiftAnimeId_RangedAttack = 34
, AI_EXCEL_THINK_PARAM_TYPE__enableWeaponOnOff = 35
,
AI_EXCEL_THINK_PARAM_TYPE__weaponOffSpecialEffectId = 36
, AI_EXCEL_THINK_PARAM_TYPE__weaponOnSpecialEffectId = 37
, AI_EXCEL_THINK_PARAM_TYPE__weaponOffAnimId = 38
, AI_EXCEL_THINK_PARAM_TYPE__weaponOnAnimId = 39
,
AI_EXCEL_THINK_PARAM_TYPE__surpriseAnimId = 40
, AI_EXCEL_THINK_PARAM_TYPE__backToHomeStuckAct = 41
} |
| |
| enum | POINT_MOVE_TYPE {
POINT_MOVE_TYPE_Patrol = 0
, POINT_MOVE_TYPE_RoundTrip = 1
, POINT_MOVE_TYPE_Randum = 2
, POINT_MOVE_TYPE_Gargoyle_Air_Patrol = 3
,
POINT_MOVE_TYPE_Gargoyle_Landing = 4
, POINT_MOVE_TYPE_OneWayPatrol = 5
, POINT_MOVE_TYPE_WalkAround = 6
, POINT_MOVE_TYPE_GRFlyEnemy = 7
} |
| |
| enum | ARM { ARM_L = 0
, ARM_R = 1
} |
| |
| enum | WEP { WEP_Primary = 0
, WEP_Secondary = 1
, WEP_Tertiary = 2
} |
| |
| enum | ARROW_OR_BOLT { ARROW_OR_BOLT_Arrow = 0
, ARROW_OR_BOLT_Bolt = 1
} |
| |
| enum | AI_TARGET_WEIGHT_TYPE {
AI_TARGET_WEIGHT_TYPE_SuperLight = 0
, AI_TARGET_WEIGHT_TYPE_Light = 1
, AI_TARGET_WEIGHT_TYPE_Normal = 2
, AI_TARGET_WEIGHT_TYPE_Heavy = 3
,
AI_TARGET_WEIGHT_TYPE_WeightOver = 4
} |
| |
| enum | ITEM_SLOTTYPE { ITEM_SLOTTYPE_SHORTCUT = 0
, ITEM_SLOTTYPE_TOOLBOX = 1
} |
| |
| enum | PARTS_DMG {
PARTS_DMG_NONE = 0
, PARTS_DMG_LV1 = 1
, PARTS_DMG_LV2 = 2
, PARTS_DMG_LV3 = 3
,
PARTS_DMG_FINAL = 20
} |
| |
| enum | AI_FLY_ROUTE_STATE {
AI_FLY_ROUTE_STATE_NOT_USE_FLY_ROUTE = -1
, AI_FLY_ROUTE_STATE_NOMAL_CRUISE = 0
, AI_FLY_ROUTE_STATE_NOMAL_CRUISE_LAND_REQUESTED = 1
, AI_FLY_ROUTE_STATE_NOMAL_CRUISE_TO_DESCENT = 10
,
AI_FLY_ROUTE_STATE_DESCENR = 11
, AI_FLY_ROUTE_STATE_ON_GROUND = 20
, AI_FLY_ROUTE_STATE_ON_GROUND_TAKEOFF_REQUESTED = 21
, AI_FLY_ROUTE_STATE_CLIMB = 30
,
AI_FLY_ROUTE_STATE_CLIMB_TO_NOMAL_CRUISE = 31
} |
| |
| enum | OBJ_ACT_TYPE { OBJ_ACT_TYPE_LEVER = 0
, OBJ_ACT_TYPE_DOOR = 1
} |
| |
| enum | TEAM_TYPE {
TEAM_TYPE_None = 0
, TEAM_TYPE_Live = 1
, TEAM_TYPE_WhiteGhost = 2
, TEAM_TYPE_BlackGhost = 3
,
TEAM_TYPE_GlayGhost = 4
, TEAM_TYPE_WanderGhost = 5
, TEAM_TYPE_Enemy = 6
, TEAM_TYPE_Boss = 7
,
TEAM_TYPE_Friend = 8
, TEAM_TYPE_AngryFriend = 9
, TEAM_TYPE_Decoy = 10
, TEAM_TYPE_DecoyLike = 11
,
TEAM_TYPE_BattleFriend = 12
, TEAM_TYPE_Intruder = 13
, TEAM_TYPE_Neutral = 14
, TEAM_TYPE_Charm = 15
} |
| |
| enum | GUARD_GOAL_DESIRE_RET { GUARD_GOAL_DESIRE_RET_Success = 1
, GUARD_GOAL_DESIRE_RET_Continue = 2
, GUARD_GOAL_DESIRE_RET_Failed = 3
} |
| |
| enum | WEP_CATE {
WEP_CATE_None = 0
, WEP_CATE_Shield = 1
, WEP_CATE_Bow = 2
, WEP_CATE_Crossbow = 3
,
WEP_CATE_Wand = 4
} |
| |
| enum | AI_AREAOBSERVE_INTERRUPT { AI_AREAOBSERVE_INTERRUPT__NOCHANGE = 0
, AI_AREAOBSERVE_INTERRUPT__INSIDE = 1
, AI_AREAOBSERVE_INTERRUPT__OUTSIDE = 2
} |
| |
| enum | AI_GOAL_FAILED_END_OPT { AI_GOAL_FAILED_END_OPT__REPLANING = 0
, AI_GOAL_FAILED_END_OPT__PARENT_NEXT_SUB_GOAL = 1
} |
| |
| enum | AI_ATTACK_PARAM_TYPE {
AI_ATTACK_PARAM_TYPE__SUCCESS_DISTANCE = 0
, AI_ATTACK_PARAM_TYPE__TURN_TIME_BEFORE_ATTACK = 1
, AI_ATTACK_PARAM_TYPE__FRONT_ANGLE_RANGE = 2
, AI_ATTACK_PARAM_TYPE__UP_ANGLE_THRESHOLD = 3
,
AI_ATTACK_PARAM_TYPE__DOWN_ANGLE_THRESHOLD = 4
, AI_ATTACK_PARAM_TYPE__MIN_OPTIMAL_DISTANCE = 5
, AI_ATTACK_PARAM_TYPE__MAX_OPTIMAL_DISTANCE = 6
, AI_ATTACK_PARAM_TYPE__BASE_DIR_FOR_OPTIMAL_ANGLE_1 = 7
,
AI_ATTACK_PARAM_TYPE__OPTIMAL_ATTACK_ANGLE_RANGE_1 = 8
, AI_ATTACK_PARAM_TYPE__BASE_DIR_FOR_OPTIMAL_ANGLE_2 = 9
, AI_ATTACK_PARAM_TYPE__OPTIMAL_ATTACK_ANGLE_RANGE_2 = 10
, AI_ATTACK_PARAM_TYPE__INTERVAL_EXEC = 11
,
AI_ATTACK_PARAM_TYPE__SELECTION_TENDENCY = 12
, AI_ATTACK_PARAM_TYPE__IS_FIRST_ATTACK = 13
, AI_ATTACK_PARAM_TYPE__SHORT_RANGE_TENDENCY = 14
, AI_ATTACK_PARAM_TYPE__MIDDLE_RANGE_TENDENCY = 15
,
AI_ATTACK_PARAM_TYPE__FAR_RANGE_TENDENCY = 16
, AI_ATTACK_PARAM_TYPE__OUT_RANGE_TENDENCY = 17
, AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_OUT_RANGE = 18
, AI_ATTACK_PARAM_TYPE__MIN_GOAL_LIFE = 19
,
AI_ATTACK_PARAM_TYPE__MAX_GOAL_LIFE = 20
, AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_INNER_RANGE = 21
, AI_ATTACK_PARAM_TYPE__IS_SELECTABLE_ON_BATTLE_START = 22
, AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_TARGET_DOWN = 23
,
AI_ATTACK_PARAM_TYPE__MIN_ARRIVE_DISTANCE = 24
, AI_ATTACK_PARAM_TYPE__MAX_ARRIVE_DISTANCE = 25
, AI_ATTACK_PARAM_TYPE__COMBO_EXEC_DISTANCE = 26
, AI_ATTACK_PARAM_TYPE__COMBO_EXEC_RANGE = 27
} |
| |
| enum | AI_SOUND_RANK {
AI_SOUND_RANK__NORMAL = 0
, AI_SOUND_RANK__IMPORTANT = 1
, AI_SOUND_RANK__HALLUCINATION = 2
, AI_SOUND_RANK__SOUL_COIN = 3
,
AI_SOUND_RANK__SOUL_COIN_UNDEAD = 4
, AI_SOUND_RANK__SOUL_COIN_BEAST = 5
, AI_SOUND_RANK__SOUL_COIN_WEAK = 6
, AI_SOUND_RANK__BEHAVIOR = 7
} |
| |
| enum | AI_TIMING_SET { AI_TIMING_SET__ACTIVATE = 0
, AI_TIMING_SET__UPDATE_SUCCESS = 1
} |
| |
| enum | AI_TARGET_STATE {
AI_TARGET_STATE__NONE = 0
, AI_TARGET_STATE__MEMORY = 1
, AI_TARGET_STATE__AWARE = 2
, AI_TARGET_STATE__SEARCH = 3
,
AI_TARGET_STATE__SEARCH2 = 4
, AI_TARGET_STATE__CAUTION = 5
, AI_TARGET_STATE__BATTLE = 6
} |
| |
| enum | AI_TARGET_TYPE {
AI_TARGET_TYPE__NONE = 0
, AI_TARGET_TYPE__SOUL_COIN = 1
, AI_TARGET_TYPE__HALLUCINATION = 2
, AI_TARGET_TYPE__NORMAL_ENEMY = 3
,
AI_TARGET_TYPE__SOUND = 4
, AI_TARGET_TYPE__MEMORY_ENEMY = 5
} |
| |
| enum | AI_FAILED_PATH_NONBTL_ACT_TYPE { AI_FAILED_PATH_NONBTL_ACT_TYPE__STAY = 0
, AI_FAILED_PATH_NONBTL_ACT_TYPE__WALK_AROUND = 1
} |
| |
| enum | PLAN_PLATOON_COMMAND {
PLAN_PLATOON_COMMAND__INIT = 0
, PLAN_PLATOON_COMMAND__MOVE = 5
, PLAN_PLATOON_COMMAND__SCOUT_MOVE = 6
, PLAN_PLATOON_COMMAND__ATK = 10
,
PLAN_PLATOON_COMMAND__DEF = 11
, PLAN_PLATOON_COMMAND__STOP = 12
, PLAN_PLATOON_COMMAND__CONFLUENCE = 13
, PLAN_PLATOON_COMMAND__RUN = 14
,
PLAN_PLATOON_COMMAND__WAIT = 15
, PLAN_PLATOON_COMMAND__PATROLEND = 16
, PLAN_PLATOON_COMMAND__PATROLEND_WITHWALKAROUND = 17
, PLAN_PLATOON_COMMAND__STOPEND = 18
,
PLAN_PLATOON_COMMAND__STOPEND_WITHWALKAROUND = 19
, PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR = 20
, PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR_RESET = 21
, PLAN_PLATOON_COMMAND__BUDDY_RETURN = 100
,
PLAN_PLATOON_COMMAND__BUDDY_BATTLE = 101
} |
| |
| enum | PLAN_BUDDYFOLLOWTYPE { PLAN_BUDDYFOLLOWTYPE_FOLLOW = 0
, PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WALKAROUND = 1
, PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WAIT = 2
} |
| |
| enum | PLAN_WEAPON_CATEGORY {
PLAN_WEAPON_CATEGORY_SHORT_SWORD = 20
, PLAN_WEAPON_CATEGORY_TORCH = 21
, PLAN_WEAPON_CATEGORY_CLAW = 22
, PLAN_WEAPON_CATEGORY_STRAIGHT_SWORD = 23
,
PLAN_WEAPON_CATEGORY_TWINBLADE = 24
, PLAN_WEAPON_CATEGORY_LARGE_SWORD = 25
, PLAN_WEAPON_CATEGORY_EXTRALARGE_SWORD = 26
, PLAN_WEAPON_CATEGORY_RAPIER = 27
,
PLAN_WEAPON_CATEGORY_CURVEDSWORD = 28
, PLAN_WEAPON_CATEGORY_KATANA = 29
, PLAN_WEAPON_CATEGORY_AX = 30
, PLAN_WEAPON_CATEGORY_EXTRALARGE_AXHAMMER = 31
,
PLAN_WEAPON_CATEGORY_LARGE_AX = 32
, PLAN_WEAPON_CATEGORY_HAMMER = 33
, PLAN_WEAPON_CATEGORY_FLAIL = 34
, PLAN_WEAPON_CATEGORY_LARGE_HAMMER = 35
,
PLAN_WEAPON_CATEGORY_SPEAR = 36
, PLAN_WEAPON_CATEGORY_LARGE_SPEAR = 37
, PLAN_WEAPON_CATEGORY_HALBERD = 38
, PLAN_WEAPON_CATEGORY_LARGE_RAPIER = 39
,
PLAN_WEAPON_CATEGORY_LARGE_CURVEDSWORD = 40
, PLAN_WEAPON_CATEGORY_STAFF = 41
, PLAN_WEAPON_CATEGORY_FIST = 42
, PLAN_WEAPON_CATEGORY_WHIP = 43
,
PLAN_WEAPON_CATEGORY_ARROW = 44
, PLAN_WEAPON_CATEGORY_LARGE_ARROW = 45
, PLAN_WEAPON_CATEGORY_CROSSBOW = 46
, PLAN_WEAPON_CATEGORY_LARGE_SHIELD = 47
,
PLAN_WEAPON_CATEGORY_SMALL_SHIELD = 48
, PLAN_WEAPON_CATEGORY_MIDDLE_SHIELD = 49
, PLAN_WEAPON_CATEGORY_LARGE_SCYTHE = 50
, PLAN_WEAPON_CATEGORY_SMALL_ARROW = 51
,
PLAN_WEAPON_CATEGORY_BALLISTA = 52
} |
| |
| enum | PLAN_IDX_AINOTE { PLAN_IDX_AINOTE_STYLE = 0
, PLAN_IDX_AINOTE_STATETYPE = 1
} |
| |
| enum | PLAN_STYLE { PLAN_STYLE_DEFAULT = 0
, PLAN_STYLE_GUARD = 1
, PLAN_STYLE_PARRY = 2
} |
| |
| enum | PLAN_STATETYPE { PLAN_STATETYPE_CHARGEMAGIC = 1
, PLAN_STATETYPE_JUMP_NONATTACK = 2
} |
| |